- [19:55:24] ------- Init Cemu 1.26.2f -------
- [19:55:24] Init Wii U memory space (base: 0x000001f7fb890000)
- [19:55:24] mlc01 path: D:/Games/cemu_1.26.2/mlc01
- [19:55:24] CPU: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz
- [19:55:24] RAM: 16293MB
- [19:55:24] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [19:55:24] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [19:55:24] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [19:55:58] Loading U-King.rpx
- [19:55:58] COS: System fonts found. Generated shareddata (26609KB)
- [19:55:59] ------- Loaded title -------
- [19:55:59] TitleId: 00050000-101c9400
- [19:55:59] TitleVersion: v208
- [19:55:59] Update path: D:/Games/cemu_1.26.2/mlc01/usr/title/0005000e/101c9400/
- [19:55:59] DLC path: D:/Games/cemu_1.26.2/mlc01/usr/title/0005000c/101c9400/ (not present)
- [19:55:59] Save path: D:/Games/cemu_1.26.2/mlc01/usr/save/00050000/101C9400/user/
- [19:55:59] Shader cache file: shaderCache/transferable/00050000101c9400.bin
- [19:55:59] gameprofile path: gameProfiles/00050000101c9400.ini
- [19:55:59] RPX hash (updated): fb7911ad
- [19:55:59] RPX hash (base): dcac9927
- [19:55:59] ------- Init Vulkan graphics backend -------
- [19:55:59] Vulkan instance version: 1.3
- [19:55:59] Using GPU: AMD Radeon RX 6600 XT
- [19:55:59] Driver version: 22.11.2
- [19:55:59] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
- [19:55:59] Enable robust buffer access
- [19:55:59] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [19:55:59] Vulkan device memory info:
- [19:55:59] Heap 0 - Size 7920MB Flags 0x00000003
- [19:55:59] Heap 1 - Size 7890MB Flags 0x00000000
- [19:55:59] Heap 2 - Size 256MB Flags 0x00000003
- [19:55:59] Memory 0 - HeapIndex 0 Flags 0x00000001
- [19:55:59] Memory 1 - HeapIndex 1 Flags 0x00000006
- [19:55:59] Memory 2 - HeapIndex 2 Flags 0x00000007
- [19:55:59] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [19:55:59] Memory 4 - HeapIndex 0 Flags 0x000000c1
- [19:55:59] Memory 5 - HeapIndex 1 Flags 0x000000c6
- [19:55:59] Memory 6 - HeapIndex 2 Flags 0x000000c7
- [19:55:59] Memory 7 - HeapIndex 1 Flags 0x000000ce
- [19:55:59] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [19:55:59] Loaded module 'u-king' with checksum 0x6267bfd0
- [19:55:59] RPL link time: 109ms
- [19:55:59] HLE scan time: 141ms
- [19:55:59] ------- Active settings -------
- [19:55:59] CPU-Mode: Multi-core recompiler (gameprofile)
- [19:55:59] Load shared libraries: true (gameprofile)
- [19:55:59] Use precompiled shaders: auto (gameprofile)
- [19:55:59] Full sync at GX2DrawDone: true
- [19:55:59] Async compile: true
- [19:55:59] Console language: English
- [19:55:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:00] ------- Activate graphic packs -------
- [19:56:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Low (4 samples, Default),Ultra (8x, Default)]
- [19:56:00] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [19:56:00] Applying patch group 'BotW_AspectRatio_V208'
- [19:56:00] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [19:56:00] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [19:56:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA (Default),High (200%),Very High (Recommended)]
- [19:56:00] Applying patch group 'BotW_CameraSensitivity_V208' (Codecave: 01803500-01803508)
- [19:56:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Camera Sensitivity [Presets: 1.4x (Recommended),1.15x (Recommended),1x (Default)]
- [19:56:00] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803600-018039dc)
- [19:56:00] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
- [19:56:00] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-01803d6c)
- [19:56:00] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
- [19:56:00] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-01804120)
- [19:56:00] Applying patch group 'BotW_LoadingScreen_V208'
- [19:56:00] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804200-01804210)
- [19:56:00] Applying patch group 'BotW_VSync_V208' (Codecave: 01804300-018043a4)
- [19:56:00] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438)
- [19:56:00] Set vsync frequency to 75 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [19:56:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,75FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [19:56:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
- [19:56:00] ------- Init Audio backend -------
- [19:56:00] DirectSound: available
- [19:56:00] XAudio 2.8: available
- [19:56:00] ------- Run title -------
- [19:56:05] Shader cache loaded with 3771 shaders. Commited mem 1023MB. Took 5343ms
- [19:56:06] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [19:56:06] IOSU_ACT: using account default in first slot
- [19:56:10] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:24] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:24] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:24] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:56:38] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:57:15] Vulkan-Info: Allocated additional memory for textures from device-local memory
